After approximately 22 minutes have passed, Mengsk will send the Odin against the Hyperion, likely in the company of many other units. Mengsk will send strike forces against the Hyperion during the mission, and the player will need to help Raynor defend his forces.
Mengsk's forces consist of every unit the terrans have access to in the campaign, and they are stronger than the normal terran forces, using the models of mercenary-type units and having all-around higher stats similar to them. The player is vulnerable to attack from the north and the east, while the west path to the Hyperion is clear. If the ship is destroyed, the mission is lost. The location is moderately well-defended, but the player will need to be ready to help defend the Hyperion if the base is hit. Kerrigan entered it alone to deal with Mengsk.Ī few minutes into the mission, the Hyperion will fly in and destroy a light Dominion base to the north, Raynor's Raiders will set up an outpost and launch regular attacks against the Dominion. The joint zerg-Raider forces were able to fight their way to Mengsk's Palace where they shattered the palace gates. Kerrigan's forces were able to destroy the three main Dominion entrenchments, which subsequently enabled Zagara, Dehaka, and Alexei Stukov to send their own troops into the city to reinforce Kerrigan.
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Powerful Dominion defenses such as Sky Fury Squadron, Pride of Augustgrad battlecruisers and the Odin, plus groups such as Alpha Squadron and Sons of Korhal marines were present to defend Mengsk's Palace from the zerg. Augustgrad was defended by three strong-points preventing zerg forces from entering the city from the outside, although Sarah Kerrigan and her own zerg had already entered the city, along with the Hyperion and Raynor's Raiders.