The creator even got a working approximation of Halo CE’s ladders. At the time it was a great map, and while these days that might only translate to “good”, Salvation hits the nostalgia buttons better than any map we’ve seen.
![how to forge maps how to forge maps](https://miro.medium.com/max/1400/1*xiJ80mggMGySt7Z6kpb2yg.png)
Salvation is another remake, this time going all the way back to Halo CE’s Damnation. By our money there isn’t a more accurate remake available. It was the original jumper’s paradise, and II MAKY II’s remake nails every bit of the original’s flavor, even when it has to take a liberty or two. Yet few have been able to step up and make something that truly hits on everything that made Lockout so special. Forge even comes equipped with many of the building blocks to make it. The original Lockout was, by a large margin, the most beloved and played of Halo 2’s maps. It’s a great map for CTF and other team-based objective games, or even just a simple free-for-all – it’s quite versatile. Behemoth is multi-tiered, packed with nooks and crannies, but it never gets confusing and almost every inch of it gets used in combat. There are bigger maps in the Halo series, maps more deserving of the name, but few offer so many layers. It’s also quite good looking, using some Forge tricks to deviate from the drab, grey color palette so many maps fall into.īehemoth’s name seems to stem not from its size, but from its density. This is the kind of map that seperates the men from the boys, allowing you to dance circles around anyone who can’t work the jump button or keep tabs on power weapons. It has everything you could want from an arena-style map – brilliant jumps, a logical layout, symmetry, and tons of easily identifiable landmarks.
![how to forge maps how to forge maps](https://static.wikia.nocookie.net/forgeofempires/images/c/c6/Industrial_Age_Map_HR.jpg)
Insomnia is a work of Halo map-design art. Opponents get into mindgames on this map more than on any other map we’ve seen. With tons of clever little jumps, short-cuts, and a symmetrical, easy-to-learn layout, the map demands constant movement. A perch atop the central bridge leaves you open to snipers but the lower, bowl-shaped areas are a nest for grenades. Its curved bridges not only guide your eye but make for fascinating battles. This is hands down a better map than the original and a call to all Reach map-makers to step up their game. It’s exactly everything you could ever want out of a fan-made map – namely, a familiar setting (Halo 2’s Beaver Creek) bravely re-imagined in a way that you’d normally only trust Bungie to pull off. Of all the Forge maps we came across, Battle Canyon was the closest to perfection. Next time you load up Reach it will automatically queue up the downloads.
#How to forge maps download#
Note: To download the maps, make sure you have your gamertag linked to your account, follow the links below, and then click on the download link.
#How to forge maps free#
We’ve poured over hundreds of custom maps to bring you our ten favorites (plus a few extras) – so queue up the downloads, grab some friends, and enjoy some brand new maps, free of charge.
#How to forge maps series#
Maybe that’s not quite as cool as some completely fresh, Bungie-developed environments, but with some familiar favorites and stunning originals, the fan community has cooked up some of the best maps the Halo series has seen. Fret not, as we’ve cooked up a carefully considered list of some of Reach’s best user-generated maps.
![how to forge maps how to forge maps](https://images.squarespace-cdn.com/content/v1/5bd08976a09a7e44dee73e26/1619015609995-BFLUMGNGYU5KA2EB7969/The+Island+SMCB+Map.jpg)
With Halo: Reach’s Noble Map Pack now available, those strapped for cash may feel left out in the cold.